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Temple of Ahn'Qiraj

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Temple of Ahn'Qiraj
TQ, TAQ, AQ40

Temple of Ahn'Qiraj loading graphic
Location The Scarab Wall, Silithus
Race Qiraji maleQiraji female Qiraji
End boss C'Thun
Instance info
Type Raid
Advised level 60++
Player limit 40
Other Raids

The Temple of Ahn'Qiraj is a 40-man raid dungeon located in southern Silithus. It was released with Patch 1.9 during a massive server-dependent event called the Gates of Ahn'Qiraj.

Players access this instance via the Gates of Ahn'Qiraj, an area before the instances with portals to both Ruins of Ahn'Qiraj and Temple of Ahn'Qiraj.

The entrance to the Ruins of Ahn'Qiraj, which is a 20-man raid instance intended to be the step before Blackwing Lair, is via a separate portal following the left path from the Scarab Wall gate.

Contents

History

Dark whispers ride on the winds of Silithus desert. An old god stirs in his wretched lair and the entire world shall soon be the target of his wrath.

After thousands of years of slumber, the old god, C'thun has awakened and is quickly regenerating his power. Once he has reached full potential nothing will be able to stop him. The dragons that so humbly sacrificed themselves so long ago to imprison C'thun are weakened or enslaved in the temple, so the charge of protecting the land falls to other heroes.

Heroes must enter the Temple of Ahn'Qiraj, challenge C'thun's most wicked servants, and slay a god. The road will not be easy and it is wrought with peril at every turn. Will the heroes turn back now, or face C'thun in his mighty lair and put an end to him once and for all?WoWDC 20

For more history and lore details, see Ahn'Qiraj.

Geography

Maps

Sub-Regions

None listed, everywhere is just "Ahn'Qiraj"

Quests

Quests with item rewards should go in the loot section, below.

Preparation

The Temple of Ahn'Qiraj scales more in difficulty than other instances. The first few bosses are on par with the harder bosses in Molten Core and the last bosses are harder than anything you find in Blackwing Lair.

Nature resistance is particularly important in this instance for a few bosses. Equipment is important, but the earlier encounters will be possible to beat with sheer wits and strategy. Nature Protection potions are clearly of use here.

There is no key required to enter the Ahn'Qiraj temple instance. Upon going through the Scarab Wall gate in southern Silithus, follow the path to the right to the instance portal.

Dungeon Denizens

Trash Mobs

Boss Encounters

Loot

For more details see Temple of Ahn'Qiraj Loot

The loot in AQ40 comes from:

  • Killing bosses
  • Killing mobs
  • Quest rewards. Good reputation with Brood of Nozdormu is required to complete these quests, in much the same way as Zandalar Tribe reputation is required for Zul'Gurub quest rewards. It's possible to access these quest NPC after having killed the Prophet Skeram.

Loot-quest System

The Temple of Ahn'Qiraj uses a Loot-quest system like Zul'Gurub or the Ruins of Ahn'Qiraj.

Players must collect ten scarab items of a certain type, two stone idols of a certain type, and a single Qiraji item. When a player has the appropriate collection for a particular item and a certain level of reputation with the Brood of Nozdormu, they can turn them in for the item.

The idols and scarabs can be found on mobs within the instance and in Greater Scarab Coffers, which can be opened with Greater Scarab Coffer Keys, which are White quality, not soulbound and as of 1.10 no longer zone-bound.

See : Temple of Ahn'Qiraj Quest Loot for a full list.

Notes, Tips, & Additional Info

  • Also known as AQ40 or TAQ.

External links

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